Recognition

The projects I have been involved in have received the following awards and recognition. 

  • Howl – Visual Excellence Finalist, Reboot Blue, Dubrovnik 2023
  • The Flower Collectors – Game of the Year at Futurezone Awards, Vienna 2020
  • The Flower Collectors – Finalist Best Narration at Taipei Game Show 2021
  • The Flower Collectors – Nominee Best Indie Game at German Developer Awards 2020
  • The Flower Collectors – Nominee Excellence in Narrative & Audio, DevGAMM Awards 2020
  • Games [4Diversity] – Global Games Advocacy Nominee at Women in Games Awards, 2020
  • Games [4Diversity] – Champions of Diversity & Inclusion Gold Award at GGIG Awards, 2020
  • Games [4Diversity] – Gold Medal Digital Award for Diversity & Inclusion in Games at GGIG Awards, 2020
  • Games [4Diversity] – Best Community Nominee at Game Bakery Awards, Groningen, 2020
  • Games [4Diversity] – Annie Brouwer-Korf Prijs, Utrecht, 2019
  • Personal – International Ambassador GDC Scholarship, 2016
  • Bounden – European Innovative Games Award, Frankfurt, 2015
  • Bounden – Games for Change Award for Most Innovative, New York, 2015
  • Bounden – A MAZE Human Human Machine Award nominee, Berlin, 2015
  • Bounden – Game Developers Choice Awards Finalist Innovation Award, San Francisco, 2015
  • Bounden – Independent Games Festival Finalist Nuovo Award, San Francisco, 2015
  • Bounden – International Mobile Gaming Award for Excellence in Innovation, San Francisco, 2015
  • Bounden – Dutch Game Award for Best Co-Production, Utrecht, 2014
  • Bounden – Dutch Game Award for Best Mobile Game nominee, Utrecht, 2014
  • Bounden – Control Industry Award nominee, Utrecht, 2014
  • Bounden – Cinekid Best New Media Production Award, Amsterdam, 2014
  • Bounden – European Innovative Games Showcase Official Selection, GDC Europe, Cologne, 2014
  • Bounden – Pocketgamer BIG Indie Pitch winner, San Francisco, 2014
  • Bounden – GDC Experimental Gameplay Workshop Official Selection, GDC, San Francisco, 2014
  • Bounden – Ludicious – Zürich Game Festival International Competition nominee, Zürich, 2014
  • Bounden – IndieCade Festival of Independent Games Official Selection, Culver City, 2014
  • Bounden – BIG Festival finalist for Best Gameplay, Sao Paolo, 2014
  • Friendstrap – A MAZE Human Human Machine Award nominee, Berlin, 2014