Recognition

The projects I have been involved in have received considerable awards and recognition. Here’s a list of them.

  • Personal – International Ambassador GDC Scholarship, 2016
  • Bounden – European Innovative Games Award, Frankfurt, 2015
  • Bounden – Games for Change Award for Most Innovative, New York, 2015
  • Bounden – A MAZE Human Human Machine Award nominee, Berlin, 2015
  • Bounden – Game Developers Choice Awards Finalist for the Innovation Award, San Francisco, 2015
  • Bounden – Independent Games Festival Finalist for the Nuovo Award, San Francisco, 2015
  • Bounden – International Mobile Gaming Award for Excellence in Innovation, San Francisco, 2015
  • Bounden – International Mobile Gaming Awards Finalist for Best Technical Achievement, and Best Multiplayer Game, San Francisco, 2015
  • Bounden – Dutch Game Award for Best Co-Production, Utrecht, 2014
  • Bounden – Dutch Game Award for Best Mobile Game nominee, Utrecht, 2014
  • Bounden – Control Industry Award nominee, Utrecht, 2014
  • Bounden – Cinekid Best New Media Production Award, Amsterdam, 2014
  • Bounden – European Innovative Games Showcase Official Selection, GDC Europe, Cologne, 2014
  • Bounden – Bigsushi.fm Golden Sushi of Sophistication, Boston, 2014
  • Bounden – Pocketgamer BIG Indie Pitch winner, San Francisco, 2014
  • Bounden – GDC Experimental Gameplay Workshop Official Selection, GDC, San Francisco, 2014
  • Bounden – Ludicious – Zürich Game Festival International Competition nominee, Zürich, 2014
  • Bounden – IndieCade Festival of Independent Games Official Selection, Culver City, 2014
  • Bounden – BIG Festival finalist for Best Gameplay, Sao Paolo, 2014
  • Friendstrap – A MAZE Human Human Machine Award nominee, Berlin, 2014