Bounden

Bounden is Game Oven’s award-winning, whimsical mobile dancing game for two players, with choreography by the Dutch National Ballet.
Holding either end of a device, you tilt the device around a virtual sphere following a path of rings. You swing your arms and twist your body, and before you know it, you are already dancing.

Release

May 2014
iOS & Android

Role

Communications
Production

Made by

Game Oven
Dutch National Ballet

Bounden was made by a small indie development team of ~10 individuals.
My responsibilities included PR, marketing, production and operational tasks.

Awards

 

European Innovative Games Award, Frankfurt, 2015

Games for Change Award for Most Innovative, New York, 2015

A MAZE Human Human Machine Award nominee, Berlin, 2015

Game Developers Choice Awards Finalist Innovation Award, San Francisco, 2015

Independent Games Festival Finalist Nuovo Award, San Francisco, 2015

International Mobile Gaming Award for Excellence in Innovation, San Francisco, 2015

Dutch Game Award for Best Co-Production, Utrecht, 2014

Dutch Game Award for Best Mobile Game nominee, Utrecht, 2014

Control Industry Award nominee, Utrecht, 2014

Cinekid Best New Media Production Award, Amsterdam, 2014

European Innovative Games Showcase Official Selection, GDC Europe, Cologne, 2014

Pocketgamer BIG Indie Pitch winner, San Francisco, 2014

GDC Experimental Gameplay Workshop Official Selection, GDC, San Francisco, 2014

Ludicious – Zürich Game Festival International Competition nominee, Zürich, 2014

IndieCade Festival of Independent Games Official Selection, Culver City, 2014

BIG Festival finalist for Best Gameplay, Sao Paolo, 2014