Bounden
Bounden is Game Oven’s award-winning, whimsical mobile dancing game for two players, with choreography by the Dutch National Ballet.
Holding either end of a device, you tilt the device around a virtual sphere following a path of rings. You swing your arms and twist your body, and before you know it, you are already dancing.
Release
May 2014
iOS & Android
Role
Communications
Production
Made by
Game Oven
Dutch National Ballet
Bounden was made by a small indie development team of ~10 individuals.
My responsibilities included PR, marketing, production and operational tasks.
Awards
European Innovative Games Award, Frankfurt, 2015
Games for Change Award for Most Innovative, New York, 2015
A MAZE Human Human Machine Award nominee, Berlin, 2015
Game Developers Choice Awards Finalist Innovation Award, San Francisco, 2015
Independent Games Festival Finalist Nuovo Award, San Francisco, 2015
International Mobile Gaming Award for Excellence in Innovation, San Francisco, 2015
Dutch Game Award for Best Co-Production, Utrecht, 2014
Dutch Game Award for Best Mobile Game nominee, Utrecht, 2014
Control Industry Award nominee, Utrecht, 2014
Cinekid Best New Media Production Award, Amsterdam, 2014
European Innovative Games Showcase Official Selection, GDC Europe, Cologne, 2014
Pocketgamer BIG Indie Pitch winner, San Francisco, 2014
GDC Experimental Gameplay Workshop Official Selection, GDC, San Francisco, 2014
Ludicious – Zürich Game Festival International Competition nominee, Zürich, 2014
IndieCade Festival of Independent Games Official Selection, Culver City, 2014
BIG Festival finalist for Best Gameplay, Sao Paolo, 2014