SPEAKING ENGAGEMENTS
Talks, panels, and jury committees.
Talks & Panels
- The Game Production Workshop – Swiss Game Development Association, 2020
- Panel: Gaming Like a Girl – Uitfeest, Utrecht, 2019
- tl;dr: quick & practical tips to reach journalists – Game Dev Days, Graz, 2019
- The Dutch games industry & Dutch Game Garden – Utrecht University, 2018
- Fireside chat – Big Indie Fest, Vienna, 2018
- Expert – Prepare the Fair Expert Day, Brussels, 2018
- College Tour: Game Industry Q&A with Angie Smets & Eline Muijres, University of Amsterdam, 2018
- Host: Control Conference, Utrecht, 2017
- Panel: Meeting of Communities: IGDA meets Dutch Game Garden meets Gamedev Meetup – Reversed, Vienna, 2017
- Panel: How 2 Bizdev – Reversed, Vienna, 2017
- Panel: Building and Supporting Developer Communities – Quo Vadis, Berlin, 2017
- The Dutch games industry & Dutch Game Garden – Utrecht University, 2017
- Panel: Dutch Games Industry – Incubate Festival, Tilburg, 2016
- Indie Innovation Panel – Respawn Gathering, Cologne, 2016
- Game Industry Events and How to Prepare For Them – Gaming Lab FLEGA Cafe, Brussels, 2016
- 8 years of Dutch Game Garden: How Incubation Helps Developers – Central European Games Conference, Vienna, 2016
- Panel: How to Fail Successfully in the Games Industry – Central European Games Conference, Vienna, 2016
- From Indie Game Development to Incubation – ZHdK, Utrecht, 2016
- 8 years of Dutch Game Garden: How Incubation Helps Developers – Ludicious Festival, Zürich, 2016
- 7 years of Dutch Game Garden: How Incubation Helps Developers – Game Session, Prague, 2015
- 7 years of Dutch Game Garden: How Incubation Helps Developers – Games Austria, Vienna, 2015
- Why Dutch Game Garden? – Spillkonvent, Hønefoss, 2015
- The Making of Bounden – ThisHappened, Utrecht, 2015
- Innovation in the Industry guest lecture – NHTV, Breda, 2015
- Global Game Jam keynote – Hamar, 2015
- How we made Bounden – GameCity, Nottingham, 2014
- Producing Bounden – Select/Start/Play Conference, Viborg, 2014
- Panel: Indie Games – what’s the status? – Incubate Festival, Tilburg, 2014
- Bounden – Grafisch Lyceum, Utrecht, 2014
I SPEAK ABOUT
- Game industry
- Indie game development
- Diversity in games & the industry
- PR for indie games
- Organizing events & supporting developer communities
- Dutch game industry
- Game postmortems
Udemy Courses
I wrote & presented 2 courses on Udemy while working at Dutch Game Garden. Give them a try if you want to learn more about PR!
Jury & Selection Committees
- Jury SUBOTRON pro games: Live Pitch Competitions 2020
- Juror Independent Games Festival Finalist Committee – Game Developers Conference, San Francisco, 2020
- Juror Independent Games Festival Finalist Committee – Game Developers Conference, San Francisco, 2019
- Jury Member of the Belgian Game Awards, 2019
- Jury Devcom Indie Awards, 2018
- Juror Independent Games Festival Finalist Committee – Game Developers Conference, San Francisco, 2018
- Judge Crossmedia student portfolios – Grafisch Lyceum Utrecht, 2017
- Selection Committee Student Game Design Competition – CHI Play, 2017
- Jury Best of Quo Vadis Show – Quo Vadis, Berlin, 2017
- European Game Showcase Selection Committee – Game Developers Conference, San Francisco, 2017
- Independent Games Festival Nominating Committee – Game Developers Conference, San Francisco, 2017
- Jury Global Game Jam – HKU, Utrecht, 2017
- A MAZE Selection Committee – Berlin, 2016
- Independent Games Festival Nominating Committee – Game Developers Conference, San Francisco, 2016
- Jury Student Competition – Ludicious Festival, Zürich, 2016
- Judge IndieCade selection – New York, 2015
- Jury Minor Game Design & Development – Hogeschool Rotterdam, 2013, 2014, 2016