Speaking Engagements

  • Fireside chat – Big Indie Fest, Vienna, 2018
  • Expert – Prepare the Fair Expert Day, Brussels, 2018
  • Host: Control Conference, Utrecht, 2017
  • Panel: Meeting of Communities: IGDA meets Dutch Game Garden meets Gamedev Meetup – Reversed, Vienna, 2017
  • Panel: How 2 Bizdev – Reversed, Vienna, 2017
  • Panel: Building and Supporting Developer Communities – Quo Vadis, Berlin, 2017
  • The Dutch games industry & Dutch Game Garden – Utrecht University, Utrecht, 2017
  • Panel: Dutch Games Industry – Incubate Festival, Tilburg, 2016
  • Indie Innovation Panel – Respawn Gathering, Cologne, 2016
  • Game Industry Events and How to Prepare For Them – Gaming Lab FLEGA Cafe, Brussels, 2016
  • 8 years of Dutch Game Garden: How Incubation Helps Developers – Central European Games Conference, Vienna, 2016
  • Panel: How to Fail Successfully in the Games Industry – Central European Games Conference, Vienna, 2016
  • From Indie Game Development to Incubation – ZHdK, Utrecht, 2016
  • 8 years of Dutch Game Garden: How Incubation Helps Developers – Ludicious Festival, Zürich, 2016
  • 7 years of Dutch Game Garden: How Incubation Helps Developers – Game Session, Prague, 2015
  • 7 years of Dutch Game Garden: How Incubation Helps Developers – Games Austria, Vienna, 2015
  • Why Dutch Game Garden? – Spillkonvent, Hønefoss, 2015
  • The Making of Bounden – ThisHappened, Utrecht, 2015
  • Innovation in the Industry guest lecture – NHTV, Breda, 2015
  • Global Game Jam keynote – Hamar, 2015
  • How we made Bounden – GameCity, Nottingham, 2014
  • Producing Bounden – Select/Start/Play Conference, Viborg, 2014
  • Panel: Indie Games – what’s the status? – Incubate Festival, Tilburg, 2014
  • Bounden – Grafisch Lyceum, Utrecht, 2014

I also danced on stage showing Bounden at the Experimental Gameplay Workshop at GDC 2014 and the first European Innovative Games Showcase at GDC Europe 2014. That was so much fun!

Jury & Selection Committees

  • Juror Independent Games Festival Finalist Committee – Game Developers Conference, San Francisco, 2018
  • Judge Crossmedia student portfolios – Grafisch Lyceum Utrecht, 2017
  • Selection Committee Student Game Design Competition – CHI Play, 2017
  • Jury Best of Quo Vadis Show – Quo Vadis, Berlin, 2017
  • European Game Showcase Selection Committee – Game Developers Conference, San Francisco, 2017
  • Independent Games Festival Nominating Committee – Game Developers Conference, San Francisco, 2017
  • Jury Global Game Jam – HKU, Utrecht, 2017
  • A MAZE Selection Committee – Berlin, 2016
  • Independent Games Festival Nominating Committee – Game Developers Conference, San Francisco, 2016
  • Jury Student Competition  – Ludicious Festival, Zürich, 2016
  • Judge IndieCade selection – New York, 2015
  • Jury Minor Game Design & Development – Hogeschool Rotterdam, 2013, 2014, 2016