SPEAKING ENGAGEMENTS

Talks, panels, and jury committees.

Talks & Panels

  • Panel: Gaming Like a Girl – Uitfeest, Utrecht, 2019
  • tl;dr: quick & practical tips to reach journalists – Game Dev Days, Graz, 2019
  • The Dutch games industry & Dutch Game Garden – Utrecht University, 2018
  • Fireside chat – Big Indie Fest, Vienna, 2018
  • Expert – Prepare the Fair Expert Day, Brussels, 2018
  • College Tour: Game Industry Q&A with Angie Smets & Eline Muijres, University of Amsterdam, 2018
  • Host: Control Conference, Utrecht, 2017
  • Panel: Meeting of Communities: IGDA meets Dutch Game Garden meets Gamedev Meetup – Reversed, Vienna, 2017
  • Panel: How 2 Bizdev – Reversed, Vienna, 2017
  • Panel: Building and Supporting Developer Communities – Quo Vadis, Berlin, 2017
  • The Dutch games industry & Dutch Game Garden – Utrecht University, 2017
  • Panel: Dutch Games Industry – Incubate Festival, Tilburg, 2016
  • Indie Innovation Panel – Respawn Gathering, Cologne, 2016
  • Game Industry Events and How to Prepare For Them – Gaming Lab FLEGA Cafe, Brussels, 2016
  • 8 years of Dutch Game Garden: How Incubation Helps Developers – Central European Games Conference, Vienna, 2016
  • Panel: How to Fail Successfully in the Games Industry – Central European Games Conference, Vienna, 2016
  • From Indie Game Development to Incubation – ZHdK, Utrecht, 2016
  • 8 years of Dutch Game Garden: How Incubation Helps Developers – Ludicious Festival, Zürich, 2016
  • 7 years of Dutch Game Garden: How Incubation Helps Developers – Game Session, Prague, 2015
  • 7 years of Dutch Game Garden: How Incubation Helps Developers – Games Austria, Vienna, 2015
  • Why Dutch Game Garden? – Spillkonvent, Hønefoss, 2015
  • The Making of Bounden – ThisHappened, Utrecht, 2015
  • Innovation in the Industry guest lecture – NHTV, Breda, 2015
  • Global Game Jam keynote – Hamar, 2015
  • How we made Bounden – GameCity, Nottingham, 2014
  • Producing Bounden – Select/Start/Play Conference, Viborg, 2014
  • Panel: Indie Games – what’s the status? – Incubate Festival, Tilburg, 2014
  • Bounden – Grafisch Lyceum, Utrecht, 2014

I SPEAK ABOUT

 

  • Game industry
  • Indie game development
  • Diversity in games & the industry
  • PR for indie games
  • Organizing events & supporting developer communities
  • Dutch game industry
  • Game postmortems

Udemy Courses

Jury & Selection Committees

  • Juror Independent Games Festival Finalist Committee – Game Developers Conference, San Francisco, 2019
  • Jury Member of the Belgian Game Awards, 2019
  • Juror Independent Games Festival Finalist Committee – Game Developers Conference, San Francisco, 2018
  • Judge Crossmedia student portfolios – Grafisch Lyceum Utrecht, 2017
  • Selection Committee Student Game Design Competition – CHI Play, 2017
  • Jury Best of Quo Vadis Show – Quo Vadis, Berlin, 2017
  • European Game Showcase Selection Committee – Game Developers Conference, San Francisco, 2017
  • Independent Games Festival Nominating Committee – Game Developers Conference, San Francisco, 2017
  • Jury Global Game Jam – HKU, Utrecht, 2017
  • A MAZE Selection Committee – Berlin, 2016
  • Independent Games Festival Nominating Committee – Game Developers Conference, San Francisco, 2016
  • Jury Student Competition  – Ludicious Festival, Zürich, 2016
  • Judge IndieCade selection – New York, 2015
  • Jury Minor Game Design & Development – Hogeschool Rotterdam, 2013, 2014, 2016