Game jam Projects

Assumption Generator

PC – G4D Jam Utrecht, 2018
During the Games [4Diversity] Jam 2018, we were inspired by the theme Fuck First Impressions and by talking to Shivan Hassan, who shared how people react to his disease epidermolysis bullosa. We made a game where you create your own comic about awkward situations, to show how unpleasant prejudice can be. I contributed to vision & concept art.

Key Chaos

PC – Global Game Jam Hamar, 2015
During the Global Game Jam, I worked on Key Chaos, a game where you and your friend share a keyboard with randomly changing controls. Race to the goal while figuring out the right keys and stumbling over obstacles. I did character & logo pixel art.

14 Seconds

PC – Train Jam, 2014
During the first Train Jam from Chicago to San Francisco, I tried pixel art for the first time. Inspired by the movie Gravity, 14 Seconds is about an astronaut finding his way back to his space ship. It plays like QWOP and was made together with Adriaan de Jongh & Mikayla Hutchinson, and the voice talent of Kris Graft.

 

Timetrap Temple

PC – Global Game Jam Utrecht, 2012
During the Global Game Jam 2012, I had my first experience with doing game design. Timetrap Temple is a 2D 4-player action game where you have a limited amount of time. One player has an infinite time amulet and the other players have to chase him to steal the amulet.